Video part
Also known as: skate part, ski segment, video section
One rider's dedicated segment inside a skate, snow or bike film, usually set to a single song and closed with the hardest trick they landed.
Updated
What it means
Skate videos of the 1990s set the template. A full-length film was split into parts, each belonging to one skater, and a strong part could make a career. Snowboard, ski and BMX films adopted the same structure.
A part is a statement about a rider over a season, not a single session. Footage is collected over months, across spots and cities, and the best of it is saved for the edit.
The shape is close to a Mixtape, but the culture around it is stricter. Viewers expect clean landings, real spots and a song that suits the rider.
How it works in practice
The opener sets the tone with a strong but not top trick. The middle builds through lines and spots, with B-roll of travel and friends to let the viewer breathe. The ender is the hardest trick, often shown twice from two angles.
Filming happens wherever the rider is. Many amateurs rely on Self-filming with a tripod or a friend holding a fisheye, and careful Composition at the spot pays off later.
Song choice drives everything. Editors cut to the music and pick the length of the part from the track itself. A short Cut-down of the best tricks often goes online before the full part.
What to watch out for
Recycling clips across parts is noticed and frowned on. Footage used in one release is usually retired for good.
Over-editing hides the skating. Fast cuts in the middle of a trick or heavy Slow motion on a simple move read as filler to anyone who rides.
A part needs variety. Twenty clips from the same ledge at the same skatepark blur together however clean they are, so spread the filming across spots and light. A part that ignores the song's structure, cutting tricks against a quiet verse, also loses its pull.
How RawClip handles it
RawClip will not assemble a polished part from a season of filming, but it helps with the session edits along the way: it finds the landed tricks in long recordings, drops the waiting between tries, and cuts the result to the beat of a generated track.